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OptiFine 1.17.1_HD_U_G9- fixed custom loading screens (#6128) - fixed player armor with arabic locale (#5806) - fixed crash with VoxelMap - fixed integrated server lag when leveling up a cartographer (#6044) - removed fallback to OpenGL compatibility profile - fixed render regions to work in core profile - fixed splash text for 1.17 - updated Forge patches 37.0.25 - fixed OpenGL error 1282 when activating AF - fixed shaders crash on AMD - added custom sky for the end dimension - fixed AA/AF to work in core profile - fixed spyglass when Dynamic FOV is off - fixed shaders compatibility to move #extension lines to header - fixed sorting of compatibility header lines - fixed black items/entities on Mac with shaders - fixed FXAA to use core profile - fixed shaders startup on Mac - fixed shaders compatibility: texelFetch2D, #version XYZ compatibility, texture2DGrad - fixed shaders inverse matrices - added modelViewMatrixInverse and projectionMatrixInverse - insert shaders compatibility lines after last "#extension" - fixed compatibility mode for shaders using reserved keywords - fixed compatibility mode for geometry shaders - updated shaders to use core profile functions - fixed shaders composite matrices - renamed shaders sampler "texture" to "gtexture" (#5537) - fixed shaders compatibility to work in core profile (MacOS) - fixed shaders rendering of boat in water - fixed shader loading performance - added prefix "va" to vanilla attribute names - fixed shaders horizon rendering - fixed chest texture in GUI with shaders - added powder snow support for isEyeInWater uniform (#5993) - fixed enchanted glint with shaders - fixed entity normal textures with shaders - fixed shaders sky color (#5960) - updated to 1.17.1 - not compatible with Forge |
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