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OptiFine 1.18_HD_U_H3- updated tooltips for 1.18 options - fixed screenshot with AA (#5770) - fixed dynamic lights lag with blocking updates (#6420) - fixed flickering entity shadows on chunk borders - fixed placing block in an empty chunk (#6415) - fixed "shadow.culling" priority - added shadow debug screen information - added system property "chunk.debug.keys" - combined shadow culling with shadow render distance - added shaders property "shadow.culling" and check for PT shaders - optimized shadow entity rendering - fixed lagometer to show shadows, entities and block entities - optimized shaders shadow culling - fixed chunk cache and biome temperature - updated to 1.18 - fixed shaders macro MC_VERSION for preview versions - chunk culling bugfixes - optimized chunk culling - updated to 1.18-pre1 - compatible with Forge 38.0.14 |
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Контакты |