OptiFine_1.21.1_HD_U_J1
- updated CEM for wind_charge
- fixed menu background blur when vignette is disabled (#7760)
- optimized memory allocation
- fixed pixelated glint with shaders (#7482)
- fixed CEM crash with attachment paths
- fixed Quick Info to check for reduced debug info (#7678)
- fixed Quick Info render layer (#7673)
- fixed block sides not rendering with AA/AF (#7756)
- fixed dynamic lights for blocks models with ambientocclusion off (#6052)
- fixed CIT hand rule to check main hand option (#7680)
- fixed shaders attribute at_midBlock for CTM overlays (#7516)
- fixed custom block layers (#7711, #7738)
- fixed shaders at_velocity (#7701)
- fixed entity culling with "generic.scale" (#7677)
- fixed GUI options non responsive (#7675)
- fixed shaders attribute "at_midBlock" (#7714)
- fixed CIT armor textures (#7727)
- fixed custom potion colors (#7743)
- fixed CIT components check with wildcard "*" (#7746)
- fixed CIT parsing of components shortcut "~" (#7750)
- fixed biome colors (#7736, #7741)
- fixed crash with shaders (missing camera orientation)
- updated CIT to skip properties with invalid NBT checks (#7742)
- fixed system information in debug screen (#7748)
- fixed crash with null EntityRenderDispatcher camera
- fixed Forge event backward compatibility
- fixed BufferBuilder initialization (shaders crash)
- updated to 1.21.1
- compatible with Forge 52.0.16 |