OptiFine
Главная Скачать FAQ | OptiFabric OptiForge

OptiFine 1.21.10_HD_U_J7_pre10

 - not working: some CEM and CIT models
 - fixed lagometer
 - fixed hand depth with shaders (#8057)
 - fixed black player with shaders (#8042)
 - fixed reobfuscation mapping
 - fixed entity rendering memory allocation
 - fixed dynamic light not affecting entities
 - fixed hand depth with shaders (#8050)
 - fixed fire overlay affected by FOV with shaders (#8044)
 - fixed render pass crash with shaders
 - fixed some crashes with Forge
 - fixed shaders macro parsing
 - fixed first person hand with shaders
 - fixed shaders entityColor, spider_eyes
 - fixed end_portal blockEntityId with shaders (#8029)
 - fixed player rendering in shadow pass
 - fixed debug screen
 - fixed count rendered block entities
 - fixed smart animations for entities on fire
 - fixed custom sky
 - fixed random entities and emissive textures
 - fixed entity and block entity render state
 - fixed entity shadows with shaders
 - fixed shaders entityId and blockEntityId
 - fixed buffer flushing
 - fixed shader list scrollbar
 - fixed shaders: shadow pass, entities, block entities, hand, endPortal
 - fixed shaders gbuffers_spidereyes
 - fixed render regions
 - updated to 1.21.10
 - compatible with Forge 60.1.0
(02.12.2025)