OptiFine 1.21.11_HD_U_J9
- fixed new version check message
- added random entities seedOffset and seedSource
- fixed random entities property parsing
- added CEM models for copper golem statues
- fixed BlockModel getters to match record field names (reobfuscation)
- fixed CEM warm chicken and warm pig
- fixed CEM dragon eyes layer
- fixed CEM leash offset and shadow offset
- fixed CEM villager, breee eyes, pig/strider saddle, happy ghast ropes
- added CEM sheep wool undercoat, fixed dragon eyes, tropical fish
- fixed CEM villager, zombie villager, warden and breeze models
- fixed CEM camel and horse saddle animation
- added CEM models nautilus, zombie_nautilus and zombie_nautilus_coral
- added CEM models copper_golem, happy_ghast and parched
- removed fallback of CEM baby horse/donkey/mule models to adult model
- added CEM warm/cold variants of chicken, cow and pig
- added CEM saddle models, camel husk, undead horse armor
- fixed CIT initialization to detect failed model loading
- fixed emissive CTM compact (#8111)
- fixed shaders terrain textureMatrix in shadow pass (#8113)
- fixed custom CIT models using block textures (#8110)
- fixed shaders normal/specular initialization (#8112)
- fixed stuttering clouds (#8109)
- compatible with Forge 61.0.8 |