preview_OptiFine_1.20.6_HD_U_J1_pre17
- updated CEM for wind_charge
- optimized memory allocation
- fixed pixelated glint with shaders (#7482)
- fixed CEM crash with attachment paths
- fixed Quick Info to check for reduced debug info (#7678)
- fixed Quick Info render layer (#7673)
- fixed dynamic lights for blocks models with ambientocclusion off (#6052)
- fixed CIT hand rule to check main hand option (#7680)
- fixed shaders attribute at_midBlock for CTM overlays (#7516)
- fixed shaders at_velocity (#7701)
- fixed entity culling with "generic.scale" (#7677)
- fixed GUI options non responsive (#7675)
- fixed custom potion colors (#7743)
- fixed CIT components check with wildcard "*" (#7746)
- fixed CIT parsing of components shortcut "~" (#7750)
- fixed crash with shaders (missing camera orientation)
- updated CIT to skip properties with invalid NBT checks (#7742)
- fixed crash with null EntityRenderDispatcher camera
- fixed Forge event backward compatibility
- fixed custom colormap biomes
- added support for CIT components
- changed CEM models texture offsets to float
- changed CEM models face UV coordinates to float
- fixed CIT enchantments for books
- fixed CEM parameter frame_time to follow tick rate
- fixed Quick Info to show frame time
- updated CEM animations to use global update per model
- added CEM parameter "frame_counter" and function "ifb"
- fixed CEM models
- fixed window resize and menu blur with Antialiasing
- updated to 1.20.6
- not compatible with Forge |