OptiFine
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preview_OptiFine_1.20.6_HD_U_J1_pre17

 - updated CEM for wind_charge
 - optimized memory allocation
 - fixed pixelated glint with shaders (#7482)
 - fixed CEM crash with attachment paths
 - fixed Quick Info to check for reduced debug info (#7678)
 - fixed Quick Info render layer (#7673)
 - fixed dynamic lights for blocks models with ambientocclusion off (#6052)
 - fixed CIT hand rule to check main hand option (#7680)
 - fixed shaders attribute at_midBlock for CTM overlays (#7516)
 - fixed shaders at_velocity (#7701)
 - fixed entity culling with "generic.scale" (#7677)
 - fixed GUI options non responsive (#7675)
 - fixed custom potion colors (#7743)
 - fixed CIT components check with wildcard "*" (#7746)
 - fixed CIT parsing of components shortcut "~" (#7750)
 - fixed crash with shaders (missing camera orientation)
 - updated CIT to skip properties with invalid NBT checks (#7742)
 - fixed crash with null EntityRenderDispatcher camera
 - fixed Forge event backward compatibility
 - fixed custom colormap biomes
 - added support for CIT components
 - changed CEM models texture offsets to float
 - changed CEM models face UV coordinates to float
 - fixed CIT enchantments for books
 - fixed CEM parameter frame_time to follow tick rate
 - fixed Quick Info to show frame time
 - updated CEM animations to use global update per model
 - added CEM parameter "frame_counter" and function "ifb"
 - fixed CEM models
 - fixed window resize and menu blur with Antialiasing
 - updated to 1.20.6
 - not compatible with Forge