OptiFine_1.21.7_HD_U_J6_pre5
от Июль 8, 2025
- not working: shaders
- fixed render regions
- fixed antialiasing
- fixed anisotropic filtering
- fixed item picking rendering
- fixed smart animations
- updated to 1.21.7
- not compatible with Forge
(08.07.2025)
OptiFine_1.21.7_HD_U_J6_pre4
от Июль 2, 2025
- not working: shaders, AA/AF, render regions
- updated to 1.21.7
- not compatible with Forge
(02.07.2025)
OptiFine_1.21.6_HD_U_J6_pre2
от Июнь 29, 2025
- not working: shaders, AA/AF, render regions
- fixed vanilla shaders patch for dynamic lights, alpha cutout
- fixed fog
- fixed CIT texture parsing, crash with shield textures
- fixed better grass and smart leaves
- updated to 1.21.6
- not compatible with Forge
(29.06.2025)
OptiFine_1.21.6_HD_U_J6_pre3
от Июнь 29, 2025
- not working: shaders, AA/AF, render regions
- fixed alternate blocks
- fixed emissive magma blocks (#7928)
- fixed vanilla shaders patch for dynamic lights, alpha cutout
- fixed fog
- fixed CIT texture parsing, crash with shield textures
- fixed better grass and smart leaves
- updated to 1.21.6
- not compatible with Forge
(29.06.2025)
OptiFine_1.21.6_HD_U_J6_pre1
от Июнь 26, 2025
- not working: shaders, AA/AF, render regions
- updated to 1.21.6
- not compatible with Forge
(26.06.2025)
OptiFine_1.21.4_HD_U_J3
от Февраль 9, 2025
- optimized chunk loading
- fixed custom color for infested potion (#7829)
- fixed chunk loading (#7788)
- fixed block breaking particles with AF (#7878)
- fixed custom water bottle color (#7803)
- added CIT compatibility for axolotl bucket variants (#7862)
- fixed horizon overlapping custom sky (#7875)
- fixed chunk rendering optimization
- fixed ender dragon random textures (#3750)
- fixed player invisible when flying (#7849, #7831)
- fixed clouds color on sunset with fog off
- fixed dark CIT items in GUI
- fixed blocking on startup when Custom Items are disabled (#7858)
- fixed blurry textures with AA/AF (#7828)
- ddded CIT variants for brush, spyglass and trident
- fixed CIT shield models
- fixed custom spawn egg colors
- fixed CIT model variants
- fixed fallback for randomized CEM models
- fixed breaking particle for custom models
- fixed CIT for armor
- fixed custom model warnings
- fixed CIT with resource pack overlays
- added CEM baby models for villager, strider and strider_saddle
- fixed CIT model resolving and relative paths
- fixed Forge crash when breaking a tool
- fixed custom models registration
- fixed custom item models
- fixed custom items
- fixed custom colors
- fixed item emissive textures
- fixed custom sky blending
- fixed custom end sky color
- fixed CEM leash offset
- fixed CEM for banner
- fixed CEM for sign, hanging sign
- fixed CEM for skull, shield and trident
- fixed CEM for glow squid (#7834)
- fixed shaders normal/specular textures filtering (#7822)
- fixed crash in Forge particle rendering (#7833)
- fixed custom lightmaps
- fixed crash when sky is disabled
- updated to 1.21.4
- compatible with Forge 54.0.34
(09.02.2025)
OptiFine_1.21.3_HD_U_J2
от Декабрь 3, 2024
- fixed custom CIT models with parent (#7797)
- fixed shaders option particles.before.deferred (#7813)
- fixed option Graphics not reloading terrain (#7781)
- fixed selected block outline rendering (#7810)
- fixed startup OpenGL errors with Forge
- fixed item rendering with Forge
- fixed CEM model boat_patch
- fixed CIT elytra (#7806)
- fixed CTM overlays not working (#7790)
- fixed option Show Capes for elytra (#7802)
- fixed block atlas mipmaps in deferred programs (#7786)
- fixed menu text and dark graphics with antialiasing (#7798, #7801)
- fixed shadow culling for path traced shaders (#7795)
- fixed CEM random models with aliases
- fixed CEM animations with virtual models
- renamed internal shaders to debug shaders
- fixed FXAA antialiasing
- fixed CEM armadillo model
- limit CEM time, frame_counter and id parameters to 27720
- added CEM part field "sizesAdd"
- added CEM baby models
- reorganized CEM support, added missing models
- fixed CIT custom models
- fixed crash when joining servers with custom biomes
- fixed alpha cutout for mipmaps (#7780)
- fixed shaders skybox rendering
- fixed loading of CIT custom models
- fixed text colors
- updated to 1.21.3
- compatible with Forge 53.0.25
(03.12.2024)
OptiFine_1.21.1_HD_U_J1
от Сентябрь 29, 2024
- updated CEM for wind_charge
- fixed menu background blur when vignette is disabled (#7760)
- optimized memory allocation
- fixed pixelated glint with shaders (#7482)
- fixed CEM crash with attachment paths
- fixed Quick Info to check for reduced debug info (#7678)
- fixed Quick Info render layer (#7673)
- fixed block sides not rendering with AA/AF (#7756)
- fixed dynamic lights for blocks models with ambientocclusion off (#6052)
- fixed CIT hand rule to check main hand option (#7680)
- fixed shaders attribute at_midBlock for CTM overlays (#7516)
- fixed custom block layers (#7711, #7738)
- fixed shaders at_velocity (#7701)
- fixed entity culling with "generic.scale" (#7677)
- fixed GUI options non responsive (#7675)
- fixed shaders attribute "at_midBlock" (#7714)
- fixed CIT armor textures (#7727)
- fixed custom potion colors (#7743)
- fixed CIT components check with wildcard "*" (#7746)
- fixed CIT parsing of components shortcut "~" (#7750)
- fixed biome colors (#7736, #7741)
- fixed crash with shaders (missing camera orientation)
- updated CIT to skip properties with invalid NBT checks (#7742)
- fixed system information in debug screen (#7748)
- fixed crash with null EntityRenderDispatcher camera
- fixed Forge event backward compatibility
- fixed BufferBuilder initialization (shaders crash)
- updated to 1.21.1
- compatible with Forge 52.0.16