OptiFine
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OptiFine_1.21.7_HD_U_J6_pre5

от Июль 8, 2025
 - not working: shaders
 - fixed render regions
 - fixed antialiasing
 - fixed anisotropic filtering
 - fixed item picking rendering
 - fixed smart animations
 - updated to 1.21.7
 - not compatible with Forge
(08.07.2025)

OptiFine_1.21.7_HD_U_J6_pre4

от Июль 2, 2025
 - not working: shaders, AA/AF, render regions
 - updated to 1.21.7
 - not compatible with Forge
(02.07.2025)

OptiFine_1.21.6_HD_U_J6_pre2

от Июнь 29, 2025
 - not working: shaders, AA/AF, render regions
 - fixed vanilla shaders patch for dynamic lights, alpha cutout
 - fixed fog
 - fixed CIT texture parsing, crash with shield textures
 - fixed better grass and smart leaves
 - updated to 1.21.6
 - not compatible with Forge
(29.06.2025)

OptiFine_1.21.6_HD_U_J6_pre3

от Июнь 29, 2025
 - not working: shaders, AA/AF, render regions
 - fixed alternate blocks
 - fixed emissive magma blocks (#7928)
 - fixed vanilla shaders patch for dynamic lights, alpha cutout
 - fixed fog
 - fixed CIT texture parsing, crash with shield textures
 - fixed better grass and smart leaves
 - updated to 1.21.6
 - not compatible with Forge
(29.06.2025)

OptiFine_1.21.6_HD_U_J6_pre1

от Июнь 26, 2025
 - not working: shaders, AA/AF, render regions 
 - updated to 1.21.6
 - not compatible with Forge
(26.06.2025)

OptiFine_1.21.4_HD_U_J3

от Февраль 9, 2025
 - optimized chunk loading
 - fixed custom color for infested potion (#7829)
 - fixed chunk loading (#7788)
 - fixed block breaking particles with AF (#7878)
 - fixed custom water bottle color (#7803)
 - added CIT compatibility for axolotl bucket variants (#7862)
 - fixed horizon overlapping custom sky (#7875)
 - fixed chunk rendering optimization
 - fixed ender dragon random textures (#3750)
 - fixed player invisible when flying (#7849, #7831)
 - fixed clouds color on sunset with fog off
 - fixed dark CIT items in GUI
 - fixed blocking on startup when Custom Items are disabled (#7858)
 - fixed blurry textures with AA/AF (#7828)
 - ddded CIT variants for brush, spyglass and trident
 - fixed CIT shield models
 - fixed custom spawn egg colors
 - fixed CIT model variants
 - fixed fallback for randomized CEM models
 - fixed breaking particle for custom models
 - fixed CIT for armor
 - fixed custom model warnings
 - fixed CIT with resource pack overlays
 - added CEM baby models for villager, strider and strider_saddle
 - fixed CIT model resolving and relative paths
 - fixed Forge crash when breaking a tool
 - fixed custom models registration
 - fixed custom item models
 - fixed custom items
 - fixed custom colors
 - fixed item emissive textures
 - fixed custom sky blending
 - fixed custom end sky color
 - fixed CEM leash offset
 - fixed CEM for banner
 - fixed CEM for sign, hanging sign
 - fixed CEM for skull, shield and trident
 - fixed CEM for glow squid (#7834)
 - fixed shaders normal/specular textures filtering (#7822)
 - fixed crash in Forge particle rendering (#7833)
 - fixed custom lightmaps
 - fixed crash when sky is disabled
 - updated to 1.21.4
 - compatible with Forge 54.0.34
(09.02.2025)

OptiFine_1.21.3_HD_U_J2

от Декабрь 3, 2024
 - fixed custom CIT models with parent (#7797)
 - fixed shaders option particles.before.deferred (#7813)
 - fixed option Graphics not reloading terrain (#7781)
 - fixed selected block outline rendering (#7810)
 - fixed startup OpenGL errors with Forge
 - fixed item rendering with Forge
 - fixed CEM model boat_patch
 - fixed CIT elytra (#7806)
 - fixed CTM overlays not working (#7790)
 - fixed option Show Capes for elytra (#7802)
 - fixed block atlas mipmaps in deferred programs (#7786)
 - fixed menu text and dark graphics with antialiasing (#7798, #7801)
 - fixed shadow culling for path traced shaders (#7795)
 - fixed CEM random models with aliases
 - fixed CEM animations with virtual models
 - renamed internal shaders to debug shaders
 - fixed FXAA antialiasing
 - fixed CEM armadillo model
 - limit CEM time, frame_counter and id parameters to 27720
 - added CEM part field "sizesAdd"
 - added CEM baby models
 - reorganized CEM support, added missing models
 - fixed CIT custom models
 - fixed crash when joining servers with custom biomes
 - fixed alpha cutout for mipmaps (#7780)
 - fixed shaders skybox rendering
 - fixed loading of CIT custom models
 - fixed text colors
 - updated to 1.21.3
 - compatible with Forge 53.0.25
(03.12.2024)

OptiFine_1.21.1_HD_U_J1

от Сентябрь 29, 2024
 - updated CEM for wind_charge
 - fixed menu background blur when vignette is disabled (#7760)
 - optimized memory allocation
 - fixed pixelated glint with shaders (#7482)
 - fixed CEM crash with attachment paths
 - fixed Quick Info to check for reduced debug info (#7678)
 - fixed Quick Info render layer (#7673)
 - fixed block sides not rendering with AA/AF (#7756)
 - fixed dynamic lights for blocks models with ambientocclusion off (#6052)
 - fixed CIT hand rule to check main hand option (#7680)
 - fixed shaders attribute at_midBlock for CTM overlays (#7516)
 - fixed custom block layers (#7711, #7738)
 - fixed shaders at_velocity (#7701)
 - fixed entity culling with "generic.scale" (#7677)
 - fixed GUI options non responsive (#7675)
 - fixed shaders attribute "at_midBlock" (#7714)
 - fixed CIT armor textures (#7727)
 - fixed custom potion colors (#7743)
 - fixed CIT components check with wildcard "*" (#7746)
 - fixed CIT parsing of components shortcut "~" (#7750)
 - fixed biome colors (#7736, #7741)
 - fixed crash with shaders (missing camera orientation)
 - updated CIT to skip properties with invalid NBT checks (#7742)
 - fixed system information in debug screen (#7748)
 - fixed crash with null EntityRenderDispatcher camera
 - fixed Forge event backward compatibility
 - fixed BufferBuilder initialization (shaders crash)
 - updated to 1.21.1
 - compatible with Forge 52.0.16