- fixed custom colormap biomes
- added support for CIT components
- restored vanilla check for invalid resource pack paths
- changed CEM models texture offsets to float
- changed CEM models face UV coordinates to float
- fixed CEM partial ticks when ticks are frozen
- fixed CIT enchantments for books
- fixed CEM parameter frame_time to follow tick rate
- fixed cape button in skin customization
- fixed CEM for block entities
- fixed Quick Info to show frame time
- updated CEM animations to use global update per model
- added CEM parameter "frame_counter" and function "ifb"
- fixed CIT enchatments
- fixed CIT models
- fixed CEM models
- fixed shaders attributes
- fixed Anisotropic Filtering and Antialiasing
- fixed GUI text color
- updated to 1.21
- not compatible with Forge
- removed vanilla check for invalid resource pack paths
- changed CEM models texture offsets to float
- changed CEM models face UV coordinates to float
- fixed CEM partial ticks when ticks are frozen
- fixed CIT enchantments for books
- restored vanilla check for invalid resource pack paths
- fixed CEM parameter frame_time to follow tick rate
- fixed cape button in skin customization
- fixed CEM for block entities
- fixed Quick Info to show frame time
- updated CEM animations to use global update per model
- added CEM parameter "frame_counter" and function "ifb"
- fixed CIT enchatments
- fixed CIT models
- fixed CEM models
- fixed shaders attributes
- fixed Anisotropic Filtering and Antialiasing
- fixed GUI text color
- updated to 1.21
- not compatible with Forge
- restored vanilla check for invalid resource pack paths
- fixed CEM parameter frame_time to follow tick rate
- fixed cape button in skin customization
- fixed CEM for block entities
- fixed Quick Info to show frame time
- updated CEM animations to use global update per model
- added CEM parameter "frame_counter" and function "ifb"
- Fixed CIT enchatments
- fixed CIT models
- fixed CEM models
- fixed shaders attributes
- fixed Anisotropic Filtering and Antialiasing
- fixed GUI text color
- updated to 1.21
- not compatible with Forge
- updated CEM for wind_charge
- optimized memory allocation
- fixed pixelated glint with shaders (#7482)
- fixed CEM crash with attachment paths
- fixed Quick Info to check for reduced debug info (#7678)
- fixed Quick Info render layer (#7673)
- fixed dynamic lights for blocks models with ambientocclusion off (#6052)
- fixed CIT hand rule to check main hand option (#7680)
- fixed shaders attribute at_midBlock for CTM overlays (#7516)
- fixed shaders at_velocity (#7701)
- fixed entity culling with "generic.scale" (#7677)
- fixed GUI options non responsive (#7675)
- fixed custom potion colors (#7743)
- fixed CIT components check with wildcard "*" (#7746)
- fixed CIT parsing of components shortcut "~" (#7750)
- fixed crash with shaders (missing camera orientation)
- updated CIT to skip properties with invalid NBT checks (#7742)
- fixed crash with null EntityRenderDispatcher camera
- fixed Forge event backward compatibility
- fixed custom colormap biomes
- added support for CIT components
- changed CEM models texture offsets to float
- changed CEM models face UV coordinates to float
- fixed CIT enchantments for books
- fixed CEM parameter frame_time to follow tick rate
- fixed Quick Info to show frame time
- updated CEM animations to use global update per model
- added CEM parameter "frame_counter" and function "ifb"
- fixed CEM models
- fixed window resize and menu blur with Antialiasing
- updated to 1.20.6
- compatible with Forge 50.1.19
- updated CEM for wind_charge
- optimized memory allocation
- fixed pixelated glint with shaders (#7482)
- fixed CEM crash with attachment paths
- fixed Quick Info to check for reduced debug info (#7678)
- fixed Quick Info render layer (#7673)
- fixed dynamic lights for blocks models with ambientocclusion off (#6052)
- fixed CIT hand rule to check main hand option (#7680)
- fixed shaders attribute at_midBlock for CTM overlays (#7516)
- fixed shaders at_velocity (#7701)
- fixed entity culling with "generic.scale" (#7677)
- fixed GUI options non responsive (#7675)
- fixed custom potion colors (#7743)
- fixed CIT components check with wildcard "*" (#7746)
- fixed CIT parsing of components shortcut "~" (#7750)
- fixed crash with shaders (missing camera orientation)
- updated CIT to skip properties with invalid NBT checks (#7742)
- fixed crash with null EntityRenderDispatcher camera
- fixed Forge event backward compatibility
- fixed custom colormap biomes
- added support for CIT components
- changed CEM models texture offsets to float
- changed CEM models face UV coordinates to float
- fixed CIT enchantments for books
- fixed CEM parameter frame_time to follow tick rate
- fixed Quick Info to show frame time
- updated CEM animations to use global update per model
- added CEM parameter "frame_counter" and function "ifb"
- fixed CEM models
- fixed window resize and menu blur with Antialiasing
- updated to 1.20.6
- not compatible with Forge
- added CEM attachments
- fixed CEM parameter "is_in_ground" for arrows stuck in player
- fixed Quick Info "All OFF" setting (#7645)
- fixed options Show Lagometer and Show Profiler (#7644)
- fixed rendering of OF/MC version in Video Settings screen
- added CEM support for arrow and spectral arrow (#2703)
- added CEM support for shield
- added root bone for CEM models, fixed trident model (#7633)
- fixed mouse wheel scrolling with option buttons (#7634)
- fixed Custom Colors warning "Invalid dimension ID" (#7639)
- fixed CTM warning "missing sprite: minecraft:default" (#7640)
- added buttons "All ON" and "All OFF" in Quick Info settings (#7643)
- extended Quick Info to show full coordinates
- replaced Show FPS with configurable Quick Info (#7070)
- disabled vanilla tooltips for video settings (#7632)
- fixed mouse wheel scrolling in shaders menu (#7631)
- fixed performance with moving pistons
- fixed crash with moving pistons (#7601)
- compatible with Forge 49.0.31