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OptiFine 1.16.2_HD_U_G3

от Август 28, 2020

 - not working: antialiasing and anisotropic filtering

 - fixed smart animations with glowing entities on fire

 - fixed glowing entities with shaders (#4700)

 - added loading screen blend mode (#4712)

 - fixed custom mooshroom mushrooms (#3481)

 - right click selects previous value in shader options (#4706)

 - fixed Mojang logo smoothing (#4337)

 - fixed banner with emissive textures (#4707) 

 - added CEM for piglin, piglin_brute and zombified_piglin (#4600)

 - fixed chunks not loading with render distance > 36 (#4261)

 - added more steps for shaders render quality (#4556)

 - fixed dolphin CEM (#3051)

 - fixed server connection with java 9+ (#3773, #3959, #4656, #4667)

 - added Forge license (#4654)

 - fixed biome handling with shaders (#4687)

 - fixed biome handling (#4681, #4658, #4668)

 - fixed leaking resource on startup (#4678) 

 - fixed option VSync (#4680)

 - fixed soul flame particles (#4642)

 - added shaders uniform playerMood (#4650)

 - fixed white/black screen with shaders (#4640)

 - updated to 1.16.2

 - compatible with Forge 33.0.20


OptiFine 1.16.1_HD_U_G2

от Август 1, 2020

 - not working: antialiasing and anisotropic filtering

 - fixed OpenGL errors with Render Regions

 - removed inactive option Use VBOs, reorganized performance settings

 - updated Forge compatibility 32.0.98 (#4515)

 - fixed missing fullscreen resolutions (#4510)

 - fixed enchanted items with shaders (#4512)

 - fixed broken textures with some shaders

 - added wrap and filter modes for raw shader textures (#2905)

 - fixed translucent blocks with Render Regions (#4504)

 - fixed CEM with custom emissive textures (#4467)

 - fixed shaders and custom sky in custom server dimensions (#4287)

 - fixed CIT custom models (#4223)

 - optimized chunk rendering when player is above Y=128

 - fixed Fast Render with shaders (#4442)

 - optimized Render Regions grouping

 - fixed zoom to not reset cinematic camera

 - reimplemented Fast Render, compatible with shaders

 - fixed Fabulous warning (#4367)

 - fixed CEM with spider eyes

 - fixed emissive textures (#4404)

 - fixed invisible entities on respawn (#4414)

 - fixed Render Regions

 - fixed geometry shaders with AMD (#4250)

 - optimized text rendering

 - optimized chunk loading

 - optimized chunk rendering

 - optimized entity rendering

 - fixed debug info chunk updates

 - fixed soul fire and soul campfire animation option (#4328)

 - fixed CTM for logs (#4320)

 - fixed clouds with fabulous graphics (#4251)

 - fixed crimson forest and warped forest particles (#4253)

 - fixed fast render with fabulous graphics (#4289)

 - fixed CEM for skeleton horse and zombie horse (#4274)

 - fixed crash when killing parrot (#4214)

 - added Entity Distance in performance options (#4206)

 - fixed white hotbar with shaders and FXAA (#4201)

 - updated to 1.16.1

 - compatible with Forge 32.0.98


OptiFine 1.15.2_HD_U_G1

от Июнь 24, 2020

 - not working: antialiasing, anisotropic filtering and render regions

 - fixed shaders to render world border with program textured_lit (#3979)

 - fixed shaders rendering of hurt mobs and flashing creepers (#3598)

 - fixed CIT relative texture paths (#4046)

 - fixed alpha for CUTOUT rendering (#4120)

 - fixed custom player models

 - optimized underwater particles

 - fixed block selection with chunk borders visible (#4119)

 - fixed lag spikes when breaking blocks near water (#3912)

 - fixed emissive textures for rails and brewing stand (#4094)

 - fixed CEM animations (#4093)

 - fixed emissive crash with enchanted trident (#4092)

 - fixed emissive textures (#3437)

 - fixed shaders programs and extended attributes for block breaking animation (#3600) 

 - fixed shaders entity and block entity programs 

 - fixed shaders block selection, hitboxes and chunk borders (#3601, #3818)

 - fixed shaders block breaking texture (#3880)

 - fixed shaders option separateAO (#4047)

 - fixed rescaling of shaders normal/specular textures (#3761)

 - fixed void rendering with shaders (#3673)

 - fixed shaders light shining in caves (#3593)

 - fixed shaders rendering of invisible glowing entities (#3996)

 - fixed cape stuttering when flying around (#3384)

 - fixed player shadow with shaders in spectator mode (#4022)

 - fixed CEM bed model (#4035)

 - fixed Random Entities with CEM (#4025)

 - fixed CEM animation parameters pos_y, pos_z (#4033)

 - fixed CIT handheld items and armor (#3276, #3318)

 - fixed CEM custom texture (#4010)

 - added CEM donkey and mule chest models 

 - fixed CEM model textures

 - added CEM for head_creeper, head_wither_skeleton and head_zombie

 - fixed resetting CEM for heads when changing resource pack

 - fixed CEM for banner, bed, chests, ender crystal, ghast, illagers, phantom, dragon 

 - fixed CEM for sheep, wolf, dolphin, salmon, puffer fish, tropical fish, boat  

 - fixed CEM for skeleton horse and zombie horse (#3965) 

 - fixed rain rendering over blocks when picking items (#3956)

 - fixed shaders rendering of banners, spider eyes and enchantment glint 

 - fixed shaders depthtex2 (#3646)

 - fixed profiler smoothing

 - fixed dark GUI items when running with Forge (#3830)

 - fixed resizing of texture atlas sprites

 - fixed loading of custom normal/specular textures

 - fixed smart animations

 - added support for shaders

 - added shortcut key for shader options "F3+O"

 - fixed Dynamic Lights with Smooth Lighting ON

 - fixed custom sky and fog colormaps

 - fixed Dynamic Lights not illuminating player

 - fixed Dynamic Lights with Smooth Lighting OFF

 - fixed connected glass panes

 - fixed CTM overlays

 - fixed Smart Animations for GUI overlay

 - fixed custom lightmap affecting the GUI

 - fixed disabled fog to affect all entities and block entities

 - fixed option sliders registering outside clicks

 - fixed CEM for baby horse and llama

 - fixed chunks not loading due to configured shaders

 - fixed Random Entities depending on view distance

 - fixed Custom Sky

 - fixed fog in the Nether 

 - fixed Smart Animations for entities on fire 

 - fixed option Graphics depending on Dropped Items

 - fixed Natural Textures and Better Snow

 - fixed visual artifacts when manually placing blocks

 - fixed buttons in Chat Settings screen

 - fixed render distance above 32

 - fixed lighting of magma blocks

 - fixed handheld item flicker with dynamic lights

 - fixed dynamic lights for block entities and particles

 - updated to 1.15.2

 - compatible with Forge 31.2.21


OptiFine 1.14.4_HD_U_F6

от Декабрь 5, 2019

 - fixed flickering of min. FPS

 - fixed debug profiler sections in 1.14.4 (MC-158870)

 - compatible with Forge 28.1.56


OptiFine 1.14.4_HD_U_F5

от Декабрь 4, 2019

 - fixed crash when reloading textures (#3125)

 - fixed invisible mobs around the player

 - fixed shaders integer texture formats (#3109)

 - compatible with Forge 28.1.56


OptiFine 1.14.4_HD_U_F4

от Октябрь 23, 2019

 - fixed crash with Java 9+ (#2964)

 - fixed shaders to stop chunk updates on shader pack reload (#3001)

 - added CEM for cat, fox, panda, phantom, pillager, ravager, turtle and giant (#1822) 

 - fixed Emissive Textures with Astral Sorcery (#1581)

 - added loading screen bar outline color (#2558)

 - fixed clock in quick bar not animated with Forge (#2889)

 - added CEM for fish (cod, salmon, puffer fish, tropical fish)

 - fixed CEM for witch

 - fixed CTM corners with innerSeams

 - updated installer to set OptiFine profile logo

 - added Random Entities check for moon phase, day time and weather (#2931)

 - added Random Entities check for health (#2958)

 - fixed Cape Editor screen to allow copy link to clipboard on error

 - fixed Forge access transformers for inner classes

 - fixed Forge access transformers removing final

 - added Random Entities check for baby mobs (#2832)

 - fixed Smart Animations for blocks in minecarts (#2731)

 - fixed Forge access transformers (#2737)

 - added shaders program "gbuffers_entities_glowing" (#2328)

 - added compatibility with Forge ModLauncher (#2148)

 - compatible with Forge 28.1.56


OptiFine 1.14.4_HD_U_F3

от Август 6, 2019

 - fixed CEM handling of attached models (#2323)

 - fixed slider options tooltips (#2718)

 - added connected textures for resource pack "Programmer Art"

 - fixed renderType for legacy (pre-1.13) shaders

 - added shaders instancing for composite programs 

 - added shaders instancing as alternative to geometry shaders

 - fixed shaders #include on first line

 - internally compatible with Forge 28.0.23 (can't be installed yet)


OptiFine 1.14.4_HD_U_F2

от Июль 20, 2019

 - updated to 1.14.4

 - not compatible with Forge