- fixed custom CIT models with parent (#7797)
- fixed shaders option particles.before.deferred (#7813)
- fixed option Graphics not reloading terrain (#7781)
- fixed selected block outline rendering (#7810)
- fixed startup OpenGL errors with Forge
- fixed item rendering with Forge
- fixed CEM model boat_patch
- fixed CIT elytra (#7806)
- fixed CTM overlays not working (#7790)
- fixed option Show Capes for elytra (#7802)
- fixed block atlas mipmaps in deferred programs (#7786)
- fixed menu text and dark graphics with antialiasing (#7798, #7801)
- fixed shadow culling for path traced shaders (#7795)
- fixed CEM random models with aliases
- fixed CEM animations with virtual models
- renamed internal shaders to debug shaders
- fixed FXAA antialiasing
- fixed CEM armadillo model
- limit CEM time, frame_counter and id parameters to 27720
- added CEM part field "sizesAdd"
- added CEM baby models
- reorganized CEM support, added missing models
- fixed CIT custom models
- fixed crash when joining servers with custom biomes
- fixed alpha cutout for mipmaps (#7780)
- fixed shaders skybox rendering
- fixed loading of CIT custom models
- fixed text colors
- updated to 1.21.3
- compatible with Forge 53.0.25
(03.12.2024)
- fixed custom colormap biomes
- added support for CIT components
- restored vanilla check for invalid resource pack paths
- changed CEM models texture offsets to float
- changed CEM models face UV coordinates to float
- fixed CEM partial ticks when ticks are frozen
- fixed CIT enchantments for books
- fixed CEM parameter frame_time to follow tick rate
- fixed cape button in skin customization
- fixed CEM for block entities
- fixed Quick Info to show frame time
- updated CEM animations to use global update per model
- added CEM parameter "frame_counter" and function "ifb"
- fixed CIT enchatments
- fixed CIT models
- fixed CEM models
- fixed shaders attributes
- fixed Anisotropic Filtering and Antialiasing
- fixed GUI text color
- updated to 1.21
- not compatible with Forge
- removed vanilla check for invalid resource pack paths
- changed CEM models texture offsets to float
- changed CEM models face UV coordinates to float
- fixed CEM partial ticks when ticks are frozen
- fixed CIT enchantments for books
- restored vanilla check for invalid resource pack paths
- fixed CEM parameter frame_time to follow tick rate
- fixed cape button in skin customization
- fixed CEM for block entities
- fixed Quick Info to show frame time
- updated CEM animations to use global update per model
- added CEM parameter "frame_counter" and function "ifb"
- fixed CIT enchatments
- fixed CIT models
- fixed CEM models
- fixed shaders attributes
- fixed Anisotropic Filtering and Antialiasing
- fixed GUI text color
- updated to 1.21
- not compatible with Forge
- restored vanilla check for invalid resource pack paths
- fixed CEM parameter frame_time to follow tick rate
- fixed cape button in skin customization
- fixed CEM for block entities
- fixed Quick Info to show frame time
- updated CEM animations to use global update per model
- added CEM parameter "frame_counter" and function "ifb"
- Fixed CIT enchatments
- fixed CIT models
- fixed CEM models
- fixed shaders attributes
- fixed Anisotropic Filtering and Antialiasing
- fixed GUI text color
- updated to 1.21
- not compatible with Forge
- updated CEM for wind_charge
- optimized memory allocation
- fixed pixelated glint with shaders (#7482)
- fixed CEM crash with attachment paths
- fixed Quick Info to check for reduced debug info (#7678)
- fixed Quick Info render layer (#7673)
- fixed dynamic lights for blocks models with ambientocclusion off (#6052)
- fixed CIT hand rule to check main hand option (#7680)
- fixed shaders attribute at_midBlock for CTM overlays (#7516)
- fixed shaders at_velocity (#7701)
- fixed entity culling with "generic.scale" (#7677)
- fixed GUI options non responsive (#7675)
- fixed custom potion colors (#7743)
- fixed CIT components check with wildcard "*" (#7746)
- fixed CIT parsing of components shortcut "~" (#7750)
- fixed crash with shaders (missing camera orientation)
- updated CIT to skip properties with invalid NBT checks (#7742)
- fixed crash with null EntityRenderDispatcher camera
- fixed Forge event backward compatibility
- fixed custom colormap biomes
- added support for CIT components
- changed CEM models texture offsets to float
- changed CEM models face UV coordinates to float
- fixed CIT enchantments for books
- fixed CEM parameter frame_time to follow tick rate
- fixed Quick Info to show frame time
- updated CEM animations to use global update per model
- added CEM parameter "frame_counter" and function "ifb"
- fixed CEM models
- fixed window resize and menu blur with Antialiasing
- updated to 1.20.6
- compatible with Forge 50.1.19
- updated CEM for wind_charge
- optimized memory allocation
- fixed pixelated glint with shaders (#7482)
- fixed CEM crash with attachment paths
- fixed Quick Info to check for reduced debug info (#7678)
- fixed Quick Info render layer (#7673)
- fixed dynamic lights for blocks models with ambientocclusion off (#6052)
- fixed CIT hand rule to check main hand option (#7680)
- fixed shaders attribute at_midBlock for CTM overlays (#7516)
- fixed shaders at_velocity (#7701)
- fixed entity culling with "generic.scale" (#7677)
- fixed GUI options non responsive (#7675)
- fixed custom potion colors (#7743)
- fixed CIT components check with wildcard "*" (#7746)
- fixed CIT parsing of components shortcut "~" (#7750)
- fixed crash with shaders (missing camera orientation)
- updated CIT to skip properties with invalid NBT checks (#7742)
- fixed crash with null EntityRenderDispatcher camera
- fixed Forge event backward compatibility
- fixed custom colormap biomes
- added support for CIT components
- changed CEM models texture offsets to float
- changed CEM models face UV coordinates to float
- fixed CIT enchantments for books
- fixed CEM parameter frame_time to follow tick rate
- fixed Quick Info to show frame time
- updated CEM animations to use global update per model
- added CEM parameter "frame_counter" and function "ifb"
- fixed CEM models
- fixed window resize and menu blur with Antialiasing
- updated to 1.20.6
- not compatible with Forge