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OptiFine 1.15.2_HD_U_G1от Июнь 24, 2020- not working: antialiasing, anisotropic filtering and render regions - fixed shaders to render world border with program textured_lit (#3979) - fixed shaders rendering of hurt mobs and flashing creepers (#3598) - fixed CIT relative texture paths (#4046) - fixed alpha for CUTOUT rendering (#4120) - fixed custom player models - optimized underwater particles - fixed block selection with chunk borders visible (#4119) - fixed lag spikes when breaking blocks near water (#3912) - fixed emissive textures for rails and brewing stand (#4094) - fixed CEM animations (#4093) - fixed emissive crash with enchanted trident (#4092) - fixed emissive textures (#3437) - fixed shaders programs and extended attributes for block breaking animation (#3600) - fixed shaders entity and block entity programs - fixed shaders block selection, hitboxes and chunk borders (#3601, #3818) - fixed shaders block breaking texture (#3880) - fixed shaders option separateAO (#4047) - fixed rescaling of shaders normal/specular textures (#3761) - fixed void rendering with shaders (#3673) - fixed shaders light shining in caves (#3593) - fixed shaders rendering of invisible glowing entities (#3996) - fixed cape stuttering when flying around (#3384) - fixed player shadow with shaders in spectator mode (#4022) - fixed CEM bed model (#4035) - fixed Random Entities with CEM (#4025) - fixed CEM animation parameters pos_y, pos_z (#4033) - fixed CIT handheld items and armor (#3276, #3318) - fixed CEM custom texture (#4010) - added CEM donkey and mule chest models - fixed CEM model textures - added CEM for head_creeper, head_wither_skeleton and head_zombie - fixed resetting CEM for heads when changing resource pack - fixed CEM for banner, bed, chests, ender crystal, ghast, illagers, phantom, dragon - fixed CEM for sheep, wolf, dolphin, salmon, puffer fish, tropical fish, boat - fixed CEM for skeleton horse and zombie horse (#3965) - fixed rain rendering over blocks when picking items (#3956) - fixed shaders rendering of banners, spider eyes and enchantment glint - fixed shaders depthtex2 (#3646) - fixed profiler smoothing - fixed dark GUI items when running with Forge (#3830) - fixed resizing of texture atlas sprites - fixed loading of custom normal/specular textures - fixed smart animations - added support for shaders - added shortcut key for shader options "F3+O" - fixed Dynamic Lights with Smooth Lighting ON - fixed custom sky and fog colormaps - fixed Dynamic Lights not illuminating player - fixed Dynamic Lights with Smooth Lighting OFF - fixed connected glass panes - fixed CTM overlays - fixed Smart Animations for GUI overlay - fixed custom lightmap affecting the GUI - fixed disabled fog to affect all entities and block entities - fixed option sliders registering outside clicks - fixed CEM for baby horse and llama - fixed chunks not loading due to configured shaders - fixed Random Entities depending on view distance - fixed Custom Sky - fixed fog in the Nether - fixed Smart Animations for entities on fire - fixed option Graphics depending on Dropped Items - fixed Natural Textures and Better Snow - fixed visual artifacts when manually placing blocks - fixed buttons in Chat Settings screen - fixed render distance above 32 - fixed lighting of magma blocks - fixed handheld item flicker with dynamic lights - fixed dynamic lights for block entities and particles - updated to 1.15.2 - compatible with Forge 31.2.21 OptiFine 1.14.4_HD_U_F6от Декабрь 5, 2019- fixed flickering of min. FPS - fixed debug profiler sections in 1.14.4 (MC-158870) - compatible with Forge 28.1.56 OptiFine 1.14.4_HD_U_F5от Декабрь 4, 2019- fixed crash when reloading textures (#3125) - fixed invisible mobs around the player - fixed shaders integer texture formats (#3109) - compatible with Forge 28.1.56 OptiFine 1.14.4_HD_U_F4от Октябрь 23, 2019- fixed crash with Java 9+ (#2964) - fixed shaders to stop chunk updates on shader pack reload (#3001) - added CEM for cat, fox, panda, phantom, pillager, ravager, turtle and giant (#1822) - fixed Emissive Textures with Astral Sorcery (#1581) - added loading screen bar outline color (#2558) - fixed clock in quick bar not animated with Forge (#2889) - added CEM for fish (cod, salmon, puffer fish, tropical fish) - fixed CEM for witch - fixed CTM corners with innerSeams - updated installer to set OptiFine profile logo - added Random Entities check for moon phase, day time and weather (#2931) - added Random Entities check for health (#2958) - fixed Cape Editor screen to allow copy link to clipboard on error - fixed Forge access transformers for inner classes - fixed Forge access transformers removing final - added Random Entities check for baby mobs (#2832) - fixed Smart Animations for blocks in minecarts (#2731) - fixed Forge access transformers (#2737) - added shaders program "gbuffers_entities_glowing" (#2328) - added compatibility with Forge ModLauncher (#2148) - compatible with Forge 28.1.56 OptiFine 1.14.4_HD_U_F3от Август 6, 2019- fixed CEM handling of attached models (#2323) - fixed slider options tooltips (#2718) - added connected textures for resource pack "Programmer Art" - fixed renderType for legacy (pre-1.13) shaders - added shaders instancing for composite programs - added shaders instancing as alternative to geometry shaders - fixed shaders #include on first line - internally compatible with Forge 28.0.23 (can't be installed yet) OptiFine 1.14.3_HD_U_F2от Июль 16, 2019- fixed crash in CIT (#2624) - added support for raw shader textures (#2631) - fixed geometry shaders on Intel/AMD (#2359) - updated Forge patches - fixed leashed horse GUI with shaders (#2545) - internally compatible with Forge 27.0.51 (can't be installed yet) OptiFine 1.14.3_HD_U_F1от Июнь 27, 2019- fixed shaders horizon rendering - restored void rendering, needed by shaders sky (#2522) - fixed launchwrapper to allow patching of "com.mojang.blaze3d" - updated to 1.14.3 - not compatible with Forge |
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